

There are no move restrictions on Mimic other than itself and Struggle. The user can select any of the target's moves to copy until the end of the battle or until the user switches out. This move is temporarily replaced by one of the target's moves after one PP is subtracted to use this move, the replacement move will retain Mimic's remaining PP. Metronome cannot generate itself, Struggle or any move that the user already knows. The user performs a randomly selected move almost any move in the game could be picked. The user receives 1/2 damage from Special attacks until it switches out or either Pokemon uses Haze. This move fails against Psychic-type Pokemon. Has a ~30% chance to paralyze the target.

The user steals 1/16 of the target's max HP (or more if used in conjunction with Toxic) until either Pokemon uses Haze or the target is switched out or KO'ed does not work on Grass-type Pokemon, but will work against Pokemon behind Substitutes. Otherwise, the user attacks on turn one but it doesn't recharge on turn two if it KOs the target, breaks its Substitute or misses entirely. In Stadium, the user becomes uncontrollable during its next turn. If this attack misses the target, the user receives 1 HP of damage. Has a ~30% chance to make the target flinch. If the user of Haze has Toxic poisoning, it will be downgraded to regular poisoning. Also removes Leech Seed, Reflect and Light Screen from either Pokemon and cures the opponent of any status conditions (including Toxic). This move works on Ghost-type Pokemon.Įliminates any stat modifiers from all active Pokemon. On the second turn, the user attacks.ĭecreases critical hit ratio in-game, but raises it in Pokemon Stadium. Swift may still hit a Pokemon in the air. On the first turn, the user flies into the air, becoming uncontrollable, and evades most attacks. The target faints doesn't work on faster or higher-leveled Pokemon. The Defense stat of other Pokemon is halved against this attack, essentially doubling the move's base power causes the user to faint. Restores the user's HP by 1/2 of the damage inflicted on the target but only works on a sleeping target. The target does nothing if it is about to use a move that becomes disabled. Disable only works on one move at a time. One randomly selected move of the target's cannot be selected for 1-7 turns. Swift may still hit a Pokemon underground. On the first turn, the user digs underground, becoming uncontrollable, and evades all attacks. This move fails if the user cannot change its type under this condition.Īlmost always goes last if an opponent strikes with a Normal- or Fighting-type attack before the user's turn, the user retaliates for twice the damage it had endured. The user's type changes to match the type of one of its four attacks. Has a ~10% chance to lower the target's Speed by 1 stage. Strikes twice if the first hit breaks the target's Substitute, the real Pokemon will take damage from the second hit. Has a ~10% chance to make the target flinch. The user becomes uncontrollable and attacks for 2-5 consecutive turns the target cannot make attacks of its own during this time, but it may switch out, use items or run away. This move ignores the target's type but still cannot hit Ghost-type Pokemon. The user absorbs all damage for 2-3 turns and then inflicts twice the absorbed damage on its target. This move has a 3/8 chance to hit twice, a 3/8 chance to hit three times, a 1/8 chance to hit four times and a 1/8 chance to hit five times. Has a ~10% chance to lower the target's Attack by 1 stage.Īttacks 2-5 times in one turn if one of these attacks breaks a target's Substitute, the target will take damage for the rest of the hits. Has a ~10% chance to lower the target's Defense by 1 stage. Restores the user's HP by 1/2 of the damage inflicted on the target. POKEMON RED, BLUE AND YELLOW ATTACKS LISTING Move
